I have used following techniques shown below in this 3ds max tutorial.
[1]-Start 3dsmax and choose “Chamfer cylinder” with the following size as shown below
Create chamfer cylinder in the front view port
[2]-Now apply the bend modifier with the good following amount as shown below
[3]-Create another chamfer cylinder and set like this
[4]-Now Boolean it
[5]-Create two more chamfer cylinder now set like this
[6]-Open the material window and make material like me
[7]-Set the skylight like this with the following parameter as shown below
[9]-This is my final result
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